Activities 2 and 3 will continue to be in place, but I am aware that Clan Wars doesn't necessarily need to be a wilderness-based game. The ability to fight against one another to train could be easily transferred to Al Kharid's famed duel arena. The mages could set up some interdimensional rifts by using the same magic as to make POHs (yes there's a story behind it:) and it would be everything nice and classy.
Since the revenants have gone into an unknown cave, it could be possible to move the theft of creation. The centre should have mystic's tent.
Fist of Guthix must go, but why? it is located in the wilderness of low-level and you don't need to bring anything there. Teleporting is an option for players. You run the risk of being killed, but it will not cost you any money. I wouldn't mind, personally.
I'm thinking if Sir Amik Varze really is a knight. The White Knights (By Guthix they have a better name than the Kinshra) is an organization that is both military and political. But in feudal society (yes, RuneScape does not pay any attention whatsoever to the way countries were run or the size the land... areas are too small...) A knight is the bottom, while the king is the top, only being defeated by an Emperor.
Amik If he were ruling over the king’s steed surely he would be able to have a peerage such as the Grand Duke? Burthorpe would then be a principality. However, I imagine the principality is large and Burthorpe is just its capital.
The Kinshra were exiled from Falador and also from the mountains (I'm pretending there's a mountain range that separates Asgarnia from Misthalin from Wilderness... it is odd to have a single mountain on its own) Therefore, I'm guessing that Daquarius, leader of the Kinshra becomes a marquis.
If you want to know more information about OSRS Gold , please lock on visit rsorder com